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- on mouseDown
- puppetSprite(9, 1)
- set the memberNum of sprite 9 to the number of member "gflat"
- updateStage()
- end
-
- on mouseUp
- set the memberNum of sprite 9 to the number of member "ground"
- updateStage()
- puppetSprite(9, 0)
- unLoad()
- SetReturn()
- play movie "gfdonna.dir"
- end
-